A green block, a red square and a walled maze: walk the block through the corridors with the arrow keys and find the way out.
Chain matching jewels across a pirate board, carry the key to the lock and keep the purple vial from filling.
The last soldier of a legion plans his way through the enemy lines with a toolbox and a battlefield.
Hand out orders from a toolbox on a frozen battlefield and watch the plan either open the way through or fail.
Bricks light up in colour, then go blank, and you repaint them from memory one paint bottle at a time.
Drag rows of stranded forest creatures into groups of three and set them free, one chain at a time.
Line up five or more crystals of one colour, and the whole group bursts in a shower of sparks and points.
A 2004 cube puzzle: pick a puzzle by its letter, then rearrange the blocks into the picture it sets you.
A bubble shooter dressed as a campaign of conquest: match the colours, gather the resources and push the army across the map.
A police dog works a level at a time: run, jump and take on the bad dogs for the score.
Steer a piece down a corridor of metal walls to the exit without touching either side.
Push every crate onto its goal to clear each room -- or build a Sokoban board of your own.
